Rune of Inspiration

Aura strong enchantment and illusion; CL 13
Slot rune; Weight

Made of a union of enchantment and illusion magic, this rune opposes transmutation; the school of magic tied to the sin of greed in the ancient Thassilonian tradition. The bearer gains a +2 morale bonus on saving throws against transmutation spells and, if a spellcaster, adds a +2 bonus to the save Difficulty Class of his spells when cast upon transmuters or creatures with the shapechanger subtype. The rune can further absorb up to three harmful transmutation effects (such as baleful polymorph or petrification) inflicted on the bearer per day.
The rune is also, to a certain degree, empathic; inspiring its bearer and making the bearer more inspiring to others in turn. This quality grants the bearer a +2 bonus of Diplomacy checks. A bearer of this rune carrying any runeforged weapon (even an inspiring weapon) takes a -5 penalty on all attack rolls, Will saving throws, and skill checks, as his mind is constantly assailed by multiple empathic urges.

Requirements Inscribe Rune, limited wish, creator must be specialized in one of the two schools of magic allied with the rune.

Adapted from Pathfinder 5: Sins of the Saviors, page 57.

Rune of Inspiration

Rise of the Rune Lords Aubrey_