Tiny Air Elemental
N Tiny outsider (air, elemental, extraplanar)
Init +6; Senses darkvision 60 ft.; Perception +19

AC 37, touch 16, flat-footed 34
(+2 Dex, +10 armor, +10 natural, +2 size, +3 deflection)
hp 62 (16 HD) (1d10+10 temporary hp)
Fort +9, Ref +11, Will +15
Defensive Abilities air mastery Immune elemental traits
SR 21
SQ improved evasion

Speed fly 100 ft. (perfect)
Melee slam +11/+6 (1d3)
Special Attacks whirlwind

Str 10, Dex 15, Con 10, Int 15, Wis 11, Cha 11
Base Atk +7/+2; CMB +7; CMD 17
Feats Improved InitiativeB, Flyby Attack, Weapon FinesseB
Skills Acrobatics +6, Diplomacy +14, Escape Artist +6, Fly
+18, Intimidate +1, Knowledge (Arcana) +18, Knowledge (Dungeoneering) +3, Knowledge (Geography) +3, Knowledge (History) +3, Knowledge (Local) +3, Knowledge (Nature) +3, Knowledge (Planes) +21, Knowledge (Religion) +5, Linguistics +7, Perception +19, Sense Motive +4, Spellcraft +18, Stealth +29, Use Magic Device +21
Languages Aquan, Auran, Gnome, Sylvan, Taldane,
3 potions of cure moderate wounds
4 potions of true strike

scroll of heal (CL 11)
scroll of mass planar adaptation (CL 11)
scroll of breath of life (CL 9)
scroll of minor image (CL 3)
4 scrolls of cure light wounds (CL 1)
2 scrolls of lesser restoration (CL 1)
scroll of object loresight (CL 1)
scroll of resurgence (CL 1)
10 shadow sepia snake sigil notes (CL 9)

wand of cure light wounds (25 ch.)
wand of cure moderate wounds (50 ch.)
wand of enervation (27 ch.)
wand of haste, super (CL 4, 46 ch.)
wand of ill omen (47 ch.)
wand of mage armor (10 ch.)
wand of magic missile (CL 9, 50 ch.)
wand of ray of enfeeblement (28 ch.)
wand of scorching ray (13 ch.)
wand of shield (15 ch.)

Special Substances & Items
3 flasks of holy water (1 lb. ea.)
3 thunderstones (1 lb. ea.)
3 tanglefoot bags (4 lb. ea.)

Missive Tokens
Aubrey’s silver bell

wall of iron (15-ft sq)
bundle of 15 colossal chakrams

Gear Handy haversack, Faerie stone of cure light wounds,
Whirlwind (Su) Ainsel can transform herself into a whirlwind
5 feet wide and 10 feet high, and remain in that form for up to 1 round for every 2 HD Aubrey has. In this form she is able to fly normally without provoking attacks of opportunity, even if she enters the space another creature occupies. Ainsel cannot attack normally in whirlwind form and does not threaten the area around her.
Diminutive or fine sized creatures might be caught
and lifted into the air if they touch or enter Ainsel’s whirlwind, or if she moves into or through those creatures’ space. Diminutive or fine-sized creatures that come into contact with Ainsel must succeed on a Reflex save (DC 10 +half of Aubrey’s HD +Ainsel’s Strength modifier) or take damage as if they were hit by Ainsel’s slam attack. They must also succeed on a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the indicated damage each round and suffering a –4 penalty to Dexterity and a –2 penalty on attack rolls. Creatures trapped in the whirlwind cannot move except to go where the whirlwind carries them but can otherwise act normally. The whirlwind can have only as many creatures trapped inside at one time as will fit inside the whirlwind’s volume. Ainsel can eject any carried creatures whenever she wishes as a free action, depositing them in her space.
If the whirlwind’s base touches the ground, Ainsel
creates a swirling cloud of debris 5 feet in diameter centered on herself. The cloud obscures all vision, including darkvision, beyond 5 feet, granting concealment. Those caught in the cloud of debris must succeed on a concentration check (DC 15 + spell level) to cast a spell.
Share Spells Aubrey may cast a spell with a target of “You” on
Ainsel (as a touch spell) instead of on himself. He may cast spells on her even if the spells do not normally affect creatures of Ainsel’s type (outsider).
Empathic Link (Su) Aubrey has an empathic link with Ainsel
to a 1 mile distance. Aubrey can communicate empathetically with her, but cannot see through Ainsel’s eyes. Because of the link’s limited nature, only general emotions can be shared. Aubrey has the same connection to an item or place that Ainsel does.
Deliver Touch Spells (Su) Ainsel can deliver touch spells for
Aubrey. If he and Ainsel are in contact at the time Aubrey casts a touch spell, he can designate her as the “toucher.” Ainsel can then deliver the touch spell just as Aubrey would. As usual, if Aubrey casts another spell before the touch is delivered, the touch spell dissipates.
Speak with Master (Ex) Ainsel and Aubrey can
communicate verbally as if they were using a common language. Other creatures do not understand the communication without magical help.
Scry (Sp) Aubrey may scry on Ainsel (as if casting the
scrying spell) once per day.


Ainsel normally appears as a shapeless whirling vortex of air
2 feel tall and weighing 1/4 pound.